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CV-15 - Web Mapping

As internet use has grown, many paper maps have been scanned and published online, and new maps have increasingly been designed for viewing in a web browser or mobile app. Web maps may be static or dynamic, and dynamic maps may either be animated or interactive. Tiled web maps are interactive maps that use tiled images to allow for fast data loading and smooth interaction, while vector web maps support rendering a wide variety of map designs on the client. Web maps follow a client-server architecture, with specialized map servers sometimes used to publish data and maps as geospatial web services. Web maps are composed of data from a database or file on the server, style information rendered on either server or client, and optionally animation or interaction instructions executed on the client. Several graphic web platforms provide user-friendly web mapping solutions, while greater customization is possible through the user of commercial or open source web mapping APIs. When designing web maps, cartographers should consider the map’s purpose on a continuum from exploratory and highly interactive to thematic and less interactive or static, the constraints of desktop and/or mobile web contexts, and accessibility for disabled, elderly, and poorly connected users.

CV-07 - Visual Hierarchy and Layout

Mapmaking, by digital or manual methods, involves taking complex geographic information and building a visual image with many components. Creating effective maps requires an understanding of how to construct the elements of the map into a coherent whole that executes the communicative purpose of the map. Visual hierarchy and layout are the cartographer’s tools for organizing the map and completing the map construction. The cartographer layers the mapped geography in an image into a visual hierarchy emphasizing some features and de-emphasizing others in vertical ordering of information. Likewise, the cartographer arranges the components of a map image—title, main map, inset map, north arrow, scale, legend, toolbar, etc.—into a layout that guides the reader’s eye around the horizontal plane of the map. The visual hierarchy and layout processes work together to create the structure of the map image.

CV-13 - User Interface and User Experience (UI/UX) Design

Advances in personal computing and information technologies have fundamentally transformed how maps are produced and consumed, as many maps today are highly interactive and delivered online or through mobile devices. Accordingly, we need to consider interaction as a fundamental complement to representation in cartography and visualization. UI (user interface) / UX (user experience) describes a set of concepts, guidelines, and workflows for critically thinking about the design and use of an interactive product, map or otherwise. This entry introduces core concepts from UI/UX design important to cartography and visualization, focusing on issues related to visual design. First, a fundamental distinction is made between the use of an interface as a tool and the broader experience of an interaction, a distinction that separates UI design and UX design. Norman’s stages of interaction framework then is summarized as a guiding model for understanding the user experience with interactive maps, noting how different UX design solutions can be applied to breakdowns at different stages of the interaction. Finally, three dimensions of UI design are described: the fundamental interaction operators that form the basic building blocks of an interface, interface styles that implement these operator primitives, and recommendations for visual design of an interface.

CV-40 - Mobile Maps and Responsive Design

Geographic information increasingly is produced and consumed on mobile devices. The rise of mobile mapping is challenging traditional design conventions in research, industry, and education, and cartographers and GIScientists now need to accommodate this mobile context. This entry introduces emerging design considerations for mobile maps. First, the technical enablements and constraints that make mobile devices unique are described, including Global Positioning System (GPS) receivers and other sensors, reduced screensize and resolution, reduced processing power and memory capacity, less reliable data connectivity, reduced bandwidth, and physical mobility through variable environmental conditions. Scholarly influences on mobile mapping also are reviewed, including location-based services, adaptive cartography, volunteered geographic information, and locational privacy. Next, two strategies for creating mobile maps are introduced—mobile apps installed onto mobile operating systems versus responsive web maps that work on mobile and nonmobile devices—and core concepts of responsive web design are reviewed, including fluid grids, media queries, breakpoints, and frameworks. Finally, emerging design recommendations for mobile maps are summarized, with representation design adaptations needed to account for reduced screensizes and bandwidth and interaction design adaptations needed to account for multi-touch interaction and post-WIMP interfaces.

CV-17 - Spatiotemporal Representation

Space and time are integral components of geographic information. There are many ways in which to conceptualize space and time in the geographic realm that stem from time geography research in the 1960s. Cartographers and geovisualization experts alike have grappled with how to represent spatiotemporal data visually. Four broad types of mapping techniques allow for a variety of representations of spatiotemporal data: (1) single static maps, (2) multiple static maps, (3) single dynamic maps, and (4) multiple dynamic maps. The advantages and limitations of these static and dynamic methods are discussed in this entry. For cartographers, identifying the audience and purpose, medium, available data, and available time to design the map are vital aspects to deciding between the different spatiotemporal mapping techniques. However, each of these different mapping techniques offers its own advantages and disadvantages to the cartographer and the map reader. This entry focuses on the mapping of time and spatiotemporal data, the types of time, current methods of mapping, and the advantages and limitations of representing spatiotemporal data.

CV-26 - Cartography and Power

Over twenty five years ago, Brian Harley (1989, p. 2) implored cartographers to “search for the social forces that have structured cartography and to locate the presence of power – and its effects – in all map knowledge.” In the intervening years, while Harley has become a bit of a touchstone for citational practices acknowledging critical cartography (Edney, 2015), both theoretical understandings of power as well as the tools and technologies that go into cartographic production have changed drastically. This entry charts some of the many ways that power may be understood to manifest within and through maps and mapmaking practices. To do so, after briefly situating work on cartography and power historically, it presents six critiques of cartography and power in the form of dialectics. First, building from Harley’s earlier work, it defines a deconstructivist approach to mapping and places it in contrast to hermeneutic phenomenological approaches. Second, it places state-sanctioned practices of mapping against participatory and counter-mapping ones. Third, epistemological understanding of maps and their affects are explored through the dialectic of the map as a static object versus more processual, ontogenetic understandings of maps. Finally, the chapter concludes by suggesting the incomplete, heuristic nature of both the approaches and ideas explored here as well as the practices of critical cartography itself. Additional resources for cartographers and GIScientists seeking to further explore critical approaches to maps are provided.

CV-31 - Flow Maps

Flow mapping is a cartographic method of representing movement of phenomena. Maps of this type often depict the vector movement of entities (imports and exports, people, information) between geographic areas, but the general method also encompasses a range of graphics illustrating networks (e.g., transit and communications grids) and dynamic systems (e.g., wind and water currents). Most flow maps typically use line symbols of varying widths, lengths, shapes, colors, or speeds (in the case of animated flow maps) to show the quality, direction, and magnitude of movements. Aesthetic considerations for flow maps are numerous and their production is often done manually without significant automation. Flow maps frequently use distorted underlying geography to accommodate the placement of flow paths, which are often dramatically smoothed/abstracted into visually pleasing curves or simply straight lines. In the extreme, such maps lack a geographic coordinate space and are more diagrammatic, as in Sankey diagrams, alluvial diagrams, slope graphs, and circle migration plots. Whatever their form, good flow maps should effectively visualize the relative magnitude and direction of movement or potential movement between a one or more origins and destinations.

CV-29 - Design and Aesthetics

Design and aesthetics are fundamental to cartographic practice. Developing students’ skills in design and aesthetics is a critical part of cartography education, yet design is also one of the most difficult part of the cartographic process. The cartographic design process of planning, creating, critiquing, and revising maps provides a method for making maps with intentional design decisions, utilizing an understanding of aesthetics to promote clarity and cohesion to attract the user and facilitate an emotional response. In this entry, cartographic design and the cartographic design process are reviewed, and the concepts of aesthetics, style, and taste are explained in the context of cartographic design.

DC-36 - Historical Maps in GIS

The use of historical maps in coordination with GIS aids scholars who are approaching a geographical study in which an historical approach is required or is interested in the geographical relationships between different historical representations of the landscape in cartographic document.  Historical maps allow the comparison of spatial relationships of past phenomena and their evolution over time and permit both qualitative and quantitative diachronic analysis. In this chapter, an explanation of the use of historical maps in GIS for the study of landscape and environment is offered. After a short theoretical introduction on the meaning of the term “historical map,” the reader will find the key steps in using historic maps in a GIS, a brief overview on the challenges in interpretation of historical maps, and some example applications.

CV-27 - Cartography and Art

The intersections between art and cartography go far beyond the notions of design and illustration, since mapmaking invariably has multiple cultural, social, and political dimensions. Considering this broader perspective, this entry provides a review of these different contemporary intersections, by exploring three main types of relationships: 1) cartography influenced by artistic practices; 2) map art or maps embedded in artistic practices; and 3) cartography at the interface between art and places. These will be discussed in detail following a brief overview of the main historical markers from which these types of relationships between art and cartography have emerged.