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AM-42 - The Classic Transportation Problem

The classic transportation problem concerns minimizing the cost of transporting a product from sources/supplies to destinations/demands. It is a network-flow problem that arises in industrial logistics and is often solved by linear programming (LP). The three inputs of the model are total units produced at each source, total units needed at each destination, and the cost to transport one unit from each source to each destination. And the objective is to minimize the total cost of transporting all units produced at sources to meet the demands at destinations. The problem solution includes three basic steps: 1) finding an initial basic feasible solution, 2) checking if the current solution is optimal (with the lowest costs), and improving the current solution through iteration. Solving such a problem relies strongly on the network data models, least-cost path algorithms, other functionalities in GIS. And an integrated framework is often adopted to utilize both GIS and non-GIS linear programming solvers to search for the optimal solution.

AM-43 - Location and Service Area Problems

Many facilities exist to provide essential services in a city or region. The service area of a facility refers to a geographical area where the intended service of the facility can be received effectively. Service area delineation varies with the particular service a facility provides. This topic examines two types of service areas, one that can be defined based on a predetermined range such as travel distance/time and another based on the nearest facility available. Relevant location models are introduced to identify the best location(s) of one or multiple facilities to maximize service provision or minimize the system-wide cost. The delineation of service areas and structuring of a location model draw extensively on existing functions in a GIS. The topic represents an important area of GIS&T.

AM-03 - Buffers

This short article introduces the definition of buffer and explains how buffers are created for single or multiple geographic features of different geometric types. It also discusses how buffers are generated differently in vector and raster data models and based on the concept of cost.

CV-02 - Cartography and Technology
  • Discuss the impact that mapping on the Web via applications such as Google Earth have had on the practice of cartography
  • Explain how emerging technologies in related fields (e.g., the stereoplotter, aerial and satellite imagery, GPS and LiDAR, the World Wide Web, immersive and virtual environments) have advanced cartography and visualization methods
  • Explain how MacEachren’s Cartography-cubed (C3) concept can be used to understand the evolving role of cartography and visualization
  • Explain how software innovations such as Synagraphic Mapping System (SYMAP), Surfer, and automated contouring methods have affected the design of maps
  • Evaluate the advantages and limitations of various technological approaches to mapping
  • Select new technologies in related fields that have the most potential for use in cartography and visualization
CV-25 - Metadata, Quality, and Uncertainty
  • Describe a scenario in which possible errors in a map may impact subsequent decision making, such as a land use decision based on a soils map
  • Evaluate the uncertainty inherent in a map
  • Compare the decisions made using a map with a reliability overlay from those made using a map pair separating data and reliability, both drawn from the same dataset
  • Critique the assumption that maps can or should be “accurate”
CV-22 - Map interpretation
  • Identify the landforms represented by specific patterns in contours on a topographic map
  • Hypothesize about geographic processes by synthesizing the patterns found on one or more thematic maps or data visualizations
  • Match features on a map to corresponding features in the world
  • Compare and contrast the interpretation of landscape, geomorphic features, and human settlement types shown on a series of topographic maps from several different countries
AM-82 - Microsimulation and calibration of agent activities
  • Describe a “bottom-up” simulation from an activity-perspective with changes in the locations and/or activities the individual person (and/or vehicle) in space and time, in the activity patterns and space-time trajectories created by these activity patterns, and in the consequent emergent phenomena, such as traffic jams and land-use patterns
  • Describe how various parameters in an agent-based model can be modified to evaluate the range of behaviors possible with a model specification
  • Describe how measurements on the output of a model can be used to describe model behavior
AM-88 - Fuzzy aggregation operators
  • Compare and contrast Boolean and fuzzy logical operations
  • Compare and contrast several operators for fuzzy aggregation, including those for intersect and union
  • Exemplify one use of fuzzy aggregation operators
  • Describe how an approach to map overlay analysis might be different if region boundaries were fuzzy rather than crisp
  • Describe fuzzy aggregation operators
AM-28 - Semi-variogram modeling
  • List the possible sources of error in a selected and fitted model of an experimental semi-variogram
  • Describe the conditions under which each of the commonly used semi-variograms models would be most appropriate
  • Explain the necessity of defining a semi-variogram model for geographic data
  • Apply the method of weighted least squares and maximum likelihood to fit semi-variogram models to datasets
  • Describe some commonly used semi-variogram models
AM-87 - Problems of currency, source, and scale
  • Describe the problem of conflation associated with aggregation of data collected at different times, from different sources, and to different scales and accuracy requirements
  • Explain how geostatistical techniques might be used to address such problems