2016 QUARTER 02

A B C D E F G H I K L M N O P R S T U V W
DA6-3 - Development environments for geospatial applications
  • Develop a geospatial application using the most appropriate environment
  • Compare and contrast the relative merits of available environments for geospatial applications, including desktop software scripting (e.g., VBA), graphical modeling tools, geospatial components in standard environments, and “from-scratch” development in standard environments
AM3-2 - Direction
  • Describe operations that can be performed on qualitative representations of direction
  • Explain any differences in the measured direction between two places when the data are presented in a GIS in different projections
  • Compute the mean of directional data
  • Compare and contrast how direction is determined and stated in raster and vector data
  • Define “direction” and its measurement in different angular measures
CF4-1 - Discrete entities
  • Discuss the human predilection to conceptualize geographic phenomena in terms of discrete entities
  • Compare and contrast differing epistemological and metaphysical viewpoints on the “reality” of geographic entities
  • Identify the types of features that need to be modeled in a particular GIS application or procedure
  • Identify phenomena that are difficult or impossible to conceptualize in terms of entities
  • Describe the difficulties in modeling entities with ill-defined edges
  • Describe the difficulties inherent in extending the “tabletop” metaphor of objects to the geographic environment
  • Evaluate the effectiveness of GIS data models for representing the identity, existence, and lifespan of entities
  • Justify or refute the conception of fields (e.g., temperature, density) as spatially-intensive attributes of (sometimes amorphous and anonymous) entities
  • Model “gray area” phenomena, such as categorical coverages (a.k.a. discrete fields), in terms of objects
  • Evaluate the influence of scale on the conceptualization of entities
  • Describe the perceptual processes (e.g., edge detection) that aid cognitive objectification
  • Describe particular entities in terms of space, time, and properties
AM3-1 - Distances and lengths
  • Describe several different measures of distance between two points (e.g., Euclidean, Manhattan, network distance, spherical)
  • Explain how different measures of distance can be used to calculate the spatial weights matrix
  • Explain why estimating the fractal dimension of a sinuous line has important implications for the measurement of its length
  • Explain how fractal dimension can be used in practical applications of GIS
  • Explain the differences in the calculated distance between the same two places when data used are in different projections
  • Outline the implications of differences in distance calculations on real world applications of GIS, such as routing and determining boundary lengths and service areas
  • Estimate the fractal dimension of a sinuous line
CV4-3 - Dynamic and interactive displays
  • Explain how interactivity influences map use in animated displays
  • Describe the uses of the map as a user interface element in interactive presentations of geographic information
  • Critique the interactive elements of an online map
  • Develop a useful interactive interface and legend for an animated map
  • Create an animated map for a specified purpose
  • Create an interactive map suitable for a given audience
  • Describe a mapping goal in which the use of each of the following would be appropriate: brushing, linking, multiple displays

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