2016 QUARTER 03

A B C D E F G H I K L M N O P R S T U V W
AM-86 - Theory of error propagation
  • Describe stochastic error models
  • Exemplify stochastic error models used in GIScience
FC-08 - Time
  • Differentiate between mathematical and phenomenological theories of the nature of time
  • Recognize the role that time plays in “static” GISystems
  • Compare and contrast models of a given spatial process using continuous and discrete perspectives of time
  • Select the temporal elements of geographic phenomena that need to be represented in particular GIS applications
  • Exemplify different temporal frames of reference: linear and cyclical, absolute and relative
DM-28 - Topological relationships
  • Define various terms used to describe topological relationships, such as disjoint, overlap, within, and intersect
  • List the possible topological relationships between entities in space (e.g., 9-intersection) and time
  • Use methods that analyze topological relationships
  • Recognize the contributions of topology (the branch of mathematics) to the study of geographic relationships
  • Describe geographic phenomena in terms of their topological relationships in space and time to other phenomena
CV-10 - Typography
  • Name the authorities used to confirm the spelling of geographic names for a specific mapping project
  • Compare and contrast the strengths and limitations of methods for automatic label placement
  • Compare and contrast the relative merits of having map labels placed dynamically versus having them saved as annotation data
  • Explain how text properties can be used as visual variables to graphically represent the type and attributes of geographic features
  • Explain how to label features having indeterminate boundaries (e.g., canyons, oceans)
  • Position labels on a map to name point, line, and area features
  • Apply the appropriate technology to place name labels on a map using a geographic names database
  • Set type font, size, style, and color for labels on a map by applying basic typography design principles
  • Create a set of mapping problems that can be used to illustrate point, line, and area label conventions for placing text on maps
  • Solve a labeling problem for a dense collection of features on a map using minimal leader lines
  • Describe the role of labels in assisting readers in understanding feature locations (e.g., label to the right of point, label follows line indicating its position, area label assists understanding extent of feature and feature type)
DM-45 - Unsystematic methods
  • Compare and contrast the typical spatial arrangements of land parcels characteristic of early English, Spanish, and French settlements in the U.S.
  • State a metes and bounds land description of a property parcel delineated in a land survey drawing
  • Discuss advantages and disadvantages of unsystematic land partitioning methods in the context of GIS
CP-02 - User interfaces
  • Design an application-level software/user interface based on user requirements
  • Create user interface components in available development environments
KE-22 - User support
  • Develop a plan to provide user support to aid in the implementation process
  • Illustrate how the failure of successfully engaging user support can affect the outcome of a GIS implementation project
CV-24 - User-Centered Design and Evaluation
  • Describe the baseline expectations that a particular map makes of its audience
  • Compare and contrast the interpretive dangers (e.g., ecological fallacy, Modifiable Areal Unit Problem) that are inherent to different types of maps or visualizations and their underlying geographic data
  • Identify several uses for which a particular map is or is not effective
  • Identify the particular design choices that make a map more or less effective
  • Evaluate the effectiveness of a map for its audience and purpose
  • Design a testing protocol to evaluate the usability of a simple graphical user interface
  • Perform a rigorous sampled field check of the accuracy of a map
  • Discuss the use limitations of the USGS map accuracy standards for a range of projects demanding different levels of precision (e.g., driving directions vs. excavation planning)
AM-49 - Using models to represent information and processes
  • Define a homomorphism as a mathematical property
  • Evaluate existing systems to determine whether they are adequate representations
  • Assess the data quality needed for a new application to be successful
  • Recognize the advantages and disadvantages of using models to study and manage the world as opposed to experimenting in the world directly
  • Describe the ways in which an existing model faithfully represents reality and the ways in which it does not
CV-13 - UX/UI Design Principles
  • Explain how interactivity influences map use in animated displays
  • Describe the uses of the map as a user interface element in interactive presentations of geographic information
  • Critique the interactive elements of an online map
  • Develop a useful interactive interface and legend for an animated map
  • Create an animated map for a specified purpose
  • Create an interactive map suitable for a given audience
  • Describe a mapping goal in which the use of each of the following would be appropriate: brushing, linking, multiple displays

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